“Sense the Jam” Game Jam Host

For the second installment of the Otronicon Game Jam we were able to partner with Intel who provided both the development laptops for the event and the Intel® RealSense™ motion tracking cameras.


Sense the Jam participants


The winning team created a game in which players utilized their real hands to created a virtual sandwich. Each team member received their own own RealSense device.

Click here for more pictures from “Sense the Jam”.

Joint Unkept Nimbus Kleanup – J.U.N.K.

J.U.N.K. is a Space Debris Awareness Experience. Help avoid a global telecommunication  breakdown by participating in an international response to clean up Earth’s orbits.

In this puzzler you will explore future concepts of space debris mitigation. Help navigate debris to Graveyards Orbits. Predict future junk orbits and make decisions on how to “take out the space trash”.

This game was created during the 2014 Indie Galactic Space Jam.



Science Valley Virtual Learning Environment

by Michael

Science Valley is a virtual learning environment I am currently designing at E2i Creative Studio. It will be an on-line space where students can collaborative practice reasoning and problem solving skills. Students will have access to virtual guides that will demonstrate and empower them  to become strong critical thinkers.

The video below demonstrates some of the core mechanics of how learners will experience the world.

“Jamming for a Rift” Game Jam Host

by Michael 0 Comments

This year I organized and hosted a game jam at the Orlando Science Center’s annual “Otronicon” event. The jam was a competition where each team was competing for an Oculus Rift. During development teams had access to their own rift. The game jam was unique in that it took place inside the science center, where visitors could watch and inquire as jammers created their games.

Photos courtesy of Orlando Science Center.